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Trigger Type

Represents a physical hardware input trigger.

Union cases

Union case Description

GamepadBut(player, button)

Full Usage: GamepadBut(player, button)

Parameters:
player : int
button : GamepadButton

Key KeyboardKey

Full Usage: Key KeyboardKey

Parameters:
Item : KeyboardKey

MouseBut int

Full Usage: MouseBut int

Parameters:
    Item : int

Item : int

Instance members

Instance member Description

this.IsGamepadBut

Full Usage: this.IsGamepadBut

Returns: bool
Returns: bool

this.IsKey

Full Usage: this.IsKey

Returns: bool
Returns: bool

this.IsMouseBut

Full Usage: this.IsMouseBut

Returns: bool
Returns: bool

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