AdaptiveMonoGameGame<'Frame> Type
The MonoGame-backed adaptive host. Subclasses
Microsoft.Xna.Framework.Game and drives an
AdaptiveHeadless runner from
Update/Draw.
Construct one with an
AdaptiveMonoGameProgram and call
Run(). The host owns the MonoGame window/graphics lifecycle and
delegates simulation to the adaptive runner — it holds no simulation state
of its own.
Constructors
| Constructor |
Description
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Full Usage:
AdaptiveMonoGameGame(mgProgram)
Parameters:
AdaptiveMonoGameProgram<'Frame>
Returns: AdaptiveMonoGameGame<'Frame>
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Mibo