AdaptiveRaylibProgram Module
Raylib-specific AdaptiveProgram builder extensions.
Types
| Type | Description |
|
One entry of a sound bank: a game-vocabulary key bound to the file that
plays under it. The whole bank loads before the program's |
Functions and values
| Function or value |
Description
|
Full Usage:
withBank bank program
Parameters:
BankEntry list
program : AdaptiveProgram<'Frame>
Returns: AdaptiveProgram<'Frame>
Type parameters: 'Frame |
Configures the game's sound bank: every entry loads before the program's
The bank is an ordinary F# value: a list literal for small games, or a
generated value for large ones (a naming convention, a manifest, a
directory scan). List order is load order; a key registered twice keeps
the first entry. The adaptive counterpart of
RaylibProgram.withBank: same entries, same
load slot (service registrations run before
Example
val program: obj
|
Mibo