BoneRef Type
Addresses a bone of an animated model for pose queries and attachment draws.
ByName is the authoring-friendly path (resolved through the mesh's
name→index lookup); ByIndex is the fast path (no lookup).
A missing bone is never an error: queries return ValueNone and
attachment draws emit no command.
Union cases
| Union case |
Description
|
Full Usage:
ByIndex index
Parameters:
int
|
Address the bone directly by index (zero lookup cost).
|
Full Usage:
ByName name
Parameters:
string
|
Look the bone up by its authored name (e.g. "Hand_R").
|
Instance members
| Instance member |
Description
|
Full Usage:
this.IsByIndex
Returns: bool
|
|
Full Usage:
this.IsByName
Returns: bool
|
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Mibo