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ShadowModelPartDraw Type

A static ModelMeshPart caster collected for the shadow pass.

Like ShadowSkinnedDraw, this carries no world-space bounds: a bare ModelMeshPart has no parent reference, so the part's ModelMesh.BoundingSphere isn't reachable at collection time. Static-model casters are therefore drawn unconditionally (no per-light frustum cull) — correct for typical scene sizes.

Record fields

Record Field Description

CastsShadow

Full Usage: CastsShadow

Field type: bool

Whether this draw was emitted while shadows were enabled (see ShadowMeshDraw).

Field type: bool

Part

Full Usage: Part

Field type: ModelMeshPart
Field type: ModelMeshPart

Transform

Full Usage: Transform

Field type: Matrix
Field type: Matrix

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