ShadowModelPartDraw Type
A static ModelMeshPart caster collected for the shadow pass.
Like ShadowSkinnedDraw, this carries no
world-space bounds: a bare ModelMeshPart has no parent reference, so the part's
ModelMesh.BoundingSphere isn't reachable at collection time. Static-model casters are
therefore drawn unconditionally (no per-light frustum cull) — correct for typical scene sizes.
Record fields
| Record Field |
Description
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Full Usage:
CastsShadow
Field type: bool
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Whether this draw was emitted while shadows were enabled (see ShadowMeshDraw).
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Mibo