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RenderPass Type

Coarse rendering pass selection for 3D.

RenderPass.Opaque: depth testing + opaque blending. Can be depth-sorted for performance.

RenderPass.Transparent: typically depth read + alpha blending. Must be sorted back-to-front.

Union cases

Union case Description

Opaque

Full Usage: Opaque

Transparent

Full Usage: Transparent

Instance members

Instance member Description

this.IsOpaque

Full Usage: this.IsOpaque

Returns: bool
Returns: bool

this.IsTransparent

Full Usage: this.IsTransparent

Returns: bool
Returns: bool

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