MonoGameGameContext Module
Typed accessors for the MonoGame handles registered in a Core GameContext.
The MonoGame host registers GraphicsDevice, ContentManager, and
Game into the Core service registry (mirroring how the raylib backend
registers IInput/IAssets). These accessors retrieve them with
the same getService/tryGetService semantics as other services.
Functions and values
| Function or value |
Description
|
||
|
Gets the registered
|
||
|
Gets the registered
|
||
|
Gets the registered
|
||
|
Registers the host game's
Called once by
|
||
|
Returns the registered
|
||
|
|||
|
Returns the registered
|
Mibo