GamepadButtonCode Module
Functions for translating between raylib's GamepadButton and Mibo's backend-neutral GamepadButtonCode.
raylib's GamepadButton enum uses "left face" for the D-pad cluster and
"right face" for the action-button cluster (Xbox: Y/B/A/X). The Core codes
abstract that naming so backends with different conventions (e.g. MonoGame /
XNA) can map onto the same logical buttons.
Functions and values
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Mibo