IInput Type
Per-game input service providing reactive observables for hardware input.
The contract is defined in Mibo.Core; each backend
(Mibo.Raylib, Mibo.MonoGame) supplies a concrete implementation
that polls its native API and emits backend-neutral delta values.
Implementations are registered into GameContext
by the runtime host and accessed via Input.getService.
Instance members
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Description
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Full Usage:
this.Poll
Modifiers: abstract |
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Mibo