IInput Type
Per-game input service providing reactive observables for hardware input.
Subscribe to these observables to receive input deltas. The service is typically registered by Program.withInput and accessed via the Keyboard, Mouse, Touch, and Gamepad subscription modules.
Instance members
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Description
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Emits when a gamepad connects or disconnects.
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Emits when gamepad input changes (buttons or analog).
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Emits when keyboard state changes.
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Emits when mouse state changes (position, buttons, or scroll).
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Emits when touch input is detected.
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Mibo