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IRenderPipeline Type

Render pipeline interface for 3D rendering. Implementations process render commands and produce final frame output.

Instance members

Instance member Description

this.Initialize

Full Usage: this.Initialize

Parameters:
Modifiers: abstract

Initialize the pipeline with a graphics device. Called once during program setup.

arg0 : GraphicsDevice

this.Render

Full Usage: this.Render

Parameters:
Modifiers: abstract

Render a frame using the provided render buffer. Called every frame to process accumulated render commands.

arg0 : GameContext
arg1 : RenderBuffer<unit, RenderCommand>
arg2 : GameTime

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