QuadState Type
Intermediate state for building a textured quad. Usually created via the quad computation expression.
Record fields
| Record Field |
Description
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Center position of the quad.
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Vertex color tint (multiplied by texture color).
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Optional parent transform matrix.
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The "right" basis vector (half-width).
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The "up" basis vector (half-height).
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UV coordinates for the quad.
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Mibo