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ShaderBase Type

Shader base types for override mapping

Union cases

Union case Description

Bloom

Full Usage: Bloom

Bloom extraction shader.

PBRForward

Full Usage: PBRForward

High-fidelity PBR shader (Albedo + Normal + MRA).

PostProcess

Full Usage: PostProcess

Final post-processing and tone mapping shader.

ShadowCaster

Full Usage: ShadowCaster

The default shadow casting shader (depth only).

Unlit

Full Usage: Unlit

Unlit shader (full brightness, no shadows).

Instance members

Instance member Description

this.IsBloom

Full Usage: this.IsBloom

Returns: bool
Returns: bool

this.IsPBRForward

Full Usage: this.IsPBRForward

Returns: bool
Returns: bool

this.IsPostProcess

Full Usage: this.IsPostProcess

Returns: bool
Returns: bool

this.IsShadowCaster

Full Usage: this.IsShadowCaster

Returns: bool
Returns: bool

this.IsUnlit

Full Usage: this.IsUnlit

Returns: bool
Returns: bool

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