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SoftShadowConfig Type

Configuration for soft shadow rendering (PCF/Poisson).

Record fields

Record Field Description

Penumbra

Full Usage: Penumbra

Field type: float32

The physical radius of the light source in world units. Used by advanced algorithms (like PCSS) to calculate variable penumbra softness. Larger values create softer shadows that blur more over distance.

Field type: float32

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