IWindow Type
Runtime window control, registered by the host in the GameContext.
Toggles and mode changes take effect immediately; the runtime's resize tracking updates the context dimensions on the next frame.
Instance members
| Instance member |
Description
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Full Usage:
this.IsFullscreen
Returns: bool
Modifiers: abstract |
True when the window is in either fullscreen mode.
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The current presentation mode.
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Switch the presentation mode.
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Full Usage:
this.SetSize
Parameters:
int
height : int
Modifiers: abstract |
Set the window size in pixels. No effect outside
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Full Usage:
this.ToggleFullscreen
Modifiers: abstract |
Toggle between
Entering fullscreen uses the mode set in the startup
GameConfig; a windowed startup toggles to
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Mibo